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TicTacToeAI and 2 players (#250)
* Add files via upload * Delete TicTacToe AI and 2 players directory * Add files via upload * Update README.md
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@ -11,6 +11,7 @@ So far, the following projects have been integrated to this repo:
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| Project Name | Contributors |
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|--|--|
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| [TicTacToe AI and 2 players](https://github.com/ShadowHunter15/Awesome-Python-Scripts/tree/master/TicTacToe_AI_and_2_players) | [Omar Sameh](https://github.com/ShadowHunter15) |
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| [AI for guess the number](https://github.com/hastagAB/Awesome-Python-Scripts/tree/master/AI_for_Guess_the_number) | [Omar Sameh](https://github.com/ShadowHunter15) |
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| [sudoku-solver](https://github.com/hastagAB/Awesome-Python-Scripts/tree/master/sudoku-solver) | [Rishabh Umrao](https://github.com/ayedaemon) |
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|[File Encrypt Decrypt](https://github.com/hastagAB/Awesome-Python-Scripts/tree/master/file-encrypt-decrypt)|[Aditya Arakeri](https://github.com/adityaarakeri)|
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TicTacToe_AI_and_2_players/README.md
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TicTacToe_AI_and_2_players/README.md
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@ -0,0 +1,3 @@
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author: Omar Sameh
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email: o.s.dr.who@gmail.com
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no requirments enjoy!
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TicTacToe_AI_and_2_players/Requirements.txt
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TicTacToe_AI_and_2_players/Requirements.txt
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None! enjoy!
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TicTacToe_AI_and_2_players/TicTacToe2players.py
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TicTacToe_AI_and_2_players/TicTacToe2players.py
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import random
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board = [" "," "," "," "," "," "," "," "," "]
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def display_board():
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print("")
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print("| "+board[0]+" | "+board[1]+" | "+board[2]+" | ")
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print("| "+board[3]+" | "+board[4]+" | "+board[5]+" | ")
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print("| "+board[6]+" | "+board[7]+" | "+board[8]+" | ")
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print("")
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def wincheck(mark):
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return((board[0]==mark and board[1]== mark and board[2]==mark )or #for row1
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(board[3]==mark and board[4]==mark and board[5]==mark )or
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(board[6]==mark and board[7]==mark and board[8]==mark )or
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(board[0]==mark and board[3]==mark and board[6]== mark )or
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(board[1]==mark and board[4]==mark and board[7]==mark )or
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(board[2]==mark and board[5]==mark and board[8]==mark )or
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(board[0]==mark and board[4]==mark and board[8]==mark )or
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(board[2]==mark and board[4]==mark and board[6]==mark ))
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def make_turn(turn, pos):
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if turn:
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letter = "O"
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else:
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letter = "X"
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board[pos-1] = letter
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display_board()
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turn = random.randint(0, 1)
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#display_board()
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print("""
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board alignment:
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| 1 | 2 | 3 |
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| 4 | 5 | 6 |
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| 7 | 8 | 9 |
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""")
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while True:
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if turn:
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player = "O"
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else:
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player = "X"
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pos= int(input(player + "'s turn: "))
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if board[pos-1] != " ":
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print("Taken, choose another")
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continue
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make_turn(turn, pos)
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if wincheck(player):
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print(player + " wins!")
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break
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elif " " not in board:
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print("Draw")
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break
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turn = not turn
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print("-" * 20)
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input("")
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TicTacToe_AI_and_2_players/TicTacToeAI.py
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TicTacToe_AI_and_2_players/TicTacToeAI.py
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import random
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def wincheck(board):
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score = {
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"O": 1,
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"X": -1
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}
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for mark in ["O", "X"]:
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if ((board[0]==mark and board[1]== mark and board[2]==mark )or
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(board[3]==mark and board[4]==mark and board[5]==mark )or
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(board[6]==mark and board[7]==mark and board[8]==mark )or
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(board[0]==mark and board[3]==mark and board[6]== mark )or
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(board[1]==mark and board[4]==mark and board[7]==mark )or
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(board[2]==mark and board[5]==mark and board[8]==mark )or
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(board[0]==mark and board[4]==mark and board[8]==mark )or
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(board[2]==mark and board[4]==mark and board[6]==mark )):
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return score[mark]
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if " " not in board:
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return 0
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depth = [0]
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def bestMove(board):
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if depth[0] == 1:
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return random.choice([i+1 for i in range(len(board)) if board[i] == " "])
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best = float("inf")
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move = 0
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if board.count(" ") in [8, 9] and board[4] == " ":
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return 5
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for i in range(len(board)):
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if board[i] == " ":
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board[i] = "X"
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Try = findBestMove(board, 1, depth[0])
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if Try < best:
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best = Try
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move = i
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board[i] = " "
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return move+1
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def findBestMove(board, maximizing, depth):
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if wincheck(board) is not None:
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return wincheck(board)
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if depth > 0:
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depth -= 1
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if maximizing == 1:
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best = float("-inf")
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for i in range(len(board)):
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if board[i] == " ":
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board[i] = "O"
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Try = findBestMove(board, 0, depth)
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board[i] = " "
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best = max(best, Try)
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return best
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if maximizing == 0:
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best = float("inf")
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for i in range(len(board)):
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if board[i] == " ":
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board[i] = "X"
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Try = findBestMove(board, 1, depth)
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board[i] = " "
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best = min(best, Try)
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return best
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else:
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return 0
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TicTacToe_AI_and_2_players/TicTacToeVsAI.py
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TicTacToe_AI_and_2_players/TicTacToeVsAI.py
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import random
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import TicTacToeAI
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depth = int(input(
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"""Choose difficulty:
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Easy: 1
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Medium: 2
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Hard: 3
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choice: """))
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print("""
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board alignment:
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| 1 | 2 | 3 |
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| 4 | 5 | 6 |
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| 7 | 8 | 9 |
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""")
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TicTacToeAI.depth[0] = depth
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board = [" "," "," "," "," "," "," "," "," "]
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def display_board():
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print("")
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print("| "+board[0]+" | "+board[1]+" | "+board[2]+" | ")
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print("| "+board[3]+" | "+board[4]+" | "+board[5]+" | ")
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print("| "+board[6]+" | "+board[7]+" | "+board[8]+" | ")
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print("")
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def wincheck(mark):
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return((board[0]==mark and board[1]== mark and board[2]==mark )or #for row1
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(board[3]==mark and board[4]==mark and board[5]==mark )or
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(board[6]==mark and board[7]==mark and board[8]==mark )or
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(board[0]==mark and board[3]==mark and board[6]== mark )or
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(board[1]==mark and board[4]==mark and board[7]==mark )or
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(board[2]==mark and board[5]==mark and board[8]==mark )or
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(board[0]==mark and board[4]==mark and board[8]==mark )or
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(board[2]==mark and board[4]==mark and board[6]==mark ))
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def make_turn(turn, pos):
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if turn:
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letter = "O"
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else:
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letter = "X"
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board[pos-1] = letter
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display_board()
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turn = random.randint(0, 1)
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#display_board()
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while True:
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if turn:
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player = "O"
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else:
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player = "X"
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if player == "O":
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pos= int(input(player + "'s turn: "))
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else:
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pos = TicTacToeAI.bestMove(board)
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if board[pos-1] != " ":
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print("Taken, choose another")
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continue
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make_turn(turn, pos)
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if wincheck(player):
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print(player + " wins!")
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break
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elif " " not in board:
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print("Draw")
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break
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turn = not turn
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print("-" * 20)
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input("")
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