import random import TicTacToeAI depth = int(input( """Choose difficulty: Easy: 1 Medium: 2 Hard: 3 choice: """)) print(""" board alignment: | 1 | 2 | 3 | | 4 | 5 | 6 | | 7 | 8 | 9 | """) TicTacToeAI.depth[0] = depth board = [" "," "," "," "," "," "," "," "," "] def display_board(): print("") print("| "+board[0]+" | "+board[1]+" | "+board[2]+" | ") print("| "+board[3]+" | "+board[4]+" | "+board[5]+" | ") print("| "+board[6]+" | "+board[7]+" | "+board[8]+" | ") print("") def wincheck(mark): return((board[0]==mark and board[1]== mark and board[2]==mark )or #for row1 (board[3]==mark and board[4]==mark and board[5]==mark )or (board[6]==mark and board[7]==mark and board[8]==mark )or (board[0]==mark and board[3]==mark and board[6]== mark )or (board[1]==mark and board[4]==mark and board[7]==mark )or (board[2]==mark and board[5]==mark and board[8]==mark )or (board[0]==mark and board[4]==mark and board[8]==mark )or (board[2]==mark and board[4]==mark and board[6]==mark )) def make_turn(turn, pos): if turn: letter = "O" else: letter = "X" board[pos-1] = letter display_board() turn = random.randint(0, 1) #display_board() while True: if turn: player = "O" else: player = "X" if player == "O": pos= int(input(player + "'s turn: ")) else: pos = TicTacToeAI.bestMove(board) if board[pos-1] != " ": print("Taken, choose another") continue make_turn(turn, pos) if wincheck(player): print(player + " wins!") break elif " " not in board: print("Draw") break turn = not turn print("-" * 20) input("")