Python/linear_algebra/src/lib.py

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# -*- coding: utf-8 -*-
"""
Created on Mon Feb 26 14:29:11 2018
@author: Christian Bender
@license: MIT-license
This module contains some useful classes and functions for dealing
with linear algebra in python.
Overview:
- class Vector
- function zeroVector(dimension)
- function unitBasisVector(dimension,pos)
- function axpy(scalar,vector1,vector2)
- function randomVector(N,a,b)
- class Matrix
- function squareZeroMatrix(N)
- function randomMatrix(W,H,a,b)
"""
import math
import random
class Vector(object):
"""
This class represents a vector of arbitrary size.
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You need to give the vector components.
Overview about the methods:
constructor(components : list) : init the vector
set(components : list) : changes the vector components.
__str__() : toString method
component(i : int): gets the i-th component (start by 0)
__len__() : gets the size of the vector (number of components)
euclidLength() : returns the euclidean length of the vector.
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operator + : vector addition
operator - : vector subtraction
operator * : scalar multiplication and dot product
copy() : copies this vector and returns it.
changeComponent(pos,value) : changes the specified component.
TODO: compare-operator
"""
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def __init__(self, components=None):
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"""
input: components or nothing
simple constructor for init the vector
"""
if components is None:
components = []
self.__components = list(components)
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def set(self, components):
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"""
input: new components
changes the components of the vector.
replace the components with newer one.
"""
if len(components) > 0:
self.__components = list(components)
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else:
raise Exception("please give any vector")
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def __str__(self):
"""
returns a string representation of the vector
"""
return "(" + ",".join(map(str, self.__components)) + ")"
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def component(self, i):
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"""
input: index (start at 0)
output: the i-th component of the vector.
"""
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if type(i) is int and -len(self.__components) <= i < len(self.__components):
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return self.__components[i]
else:
raise Exception("index out of range")
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def __len__(self):
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"""
returns the size of the vector
"""
return len(self.__components)
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def euclidLength(self):
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"""
returns the euclidean length of the vector
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"""
summe = 0
for c in self.__components:
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summe += c ** 2
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return math.sqrt(summe)
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def __add__(self, other):
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"""
input: other vector
assumes: other vector has the same size
returns a new vector that represents the sum.
"""
size = len(self)
if size == len(other):
result = [self.__components[i] + other.component(i) for i in range(size)]
return Vector(result)
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else:
raise Exception("must have the same size")
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def __sub__(self, other):
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"""
input: other vector
assumes: other vector has the same size
returns a new vector that represents the difference.
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"""
size = len(self)
if size == len(other):
result = [self.__components[i] - other.component(i) for i in range(size)]
return Vector(result)
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else: # error case
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raise Exception("must have the same size")
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def __mul__(self, other):
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"""
mul implements the scalar multiplication
and the dot-product
"""
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if isinstance(other, float) or isinstance(other, int):
ans = [c * other for c in self.__components]
return Vector(ans)
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elif isinstance(other, Vector) and (len(self) == len(other)):
size = len(self)
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summe = 0
for i in range(size):
summe += self.__components[i] * other.component(i)
return summe
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else: # error case
raise Exception("invalid operand!")
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def copy(self):
"""
copies this vector and returns it.
"""
return Vector(self.__components)
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def changeComponent(self, pos, value):
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"""
input: an index (pos) and a value
changes the specified component (pos) with the
'value'
"""
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# precondition
assert -len(self.__components) <= pos < len(self.__components)
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self.__components[pos] = value
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def zeroVector(dimension):
"""
returns a zero-vector of size 'dimension'
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"""
# precondition
assert isinstance(dimension, int)
return Vector([0] * dimension)
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def unitBasisVector(dimension, pos):
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"""
returns a unit basis vector with a One
at index 'pos' (indexing at 0)
"""
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# precondition
assert isinstance(dimension, int) and (isinstance(pos, int))
ans = [0] * dimension
ans[pos] = 1
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return Vector(ans)
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def axpy(scalar, x, y):
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"""
input: a 'scalar' and two vectors 'x' and 'y'
output: a vector
computes the axpy operation
"""
# precondition
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assert (
isinstance(x, Vector)
and (isinstance(y, Vector))
and (isinstance(scalar, int) or isinstance(scalar, float))
)
return x * scalar + y
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def randomVector(N, a, b):
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"""
input: size (N) of the vector.
random range (a,b)
output: returns a random vector of size N, with
random integer components between 'a' and 'b'.
"""
random.seed(None)
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ans = [random.randint(a, b) for i in range(N)]
return Vector(ans)
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class Matrix(object):
"""
class: Matrix
This class represents a arbitrary matrix.
Overview about the methods:
__str__() : returns a string representation
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operator * : implements the matrix vector multiplication
implements the matrix-scalar multiplication.
changeComponent(x,y,value) : changes the specified component.
component(x,y) : returns the specified component.
width() : returns the width of the matrix
height() : returns the height of the matrix
operator + : implements the matrix-addition.
operator - _ implements the matrix-subtraction
"""
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def __init__(self, matrix, w, h):
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"""
simple constructor for initializing
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the matrix with components.
"""
self.__matrix = matrix
self.__width = w
self.__height = h
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def __str__(self):
"""
returns a string representation of this
matrix.
"""
ans = ""
for i in range(self.__height):
ans += "|"
for j in range(self.__width):
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if j < self.__width - 1:
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ans += str(self.__matrix[i][j]) + ","
else:
ans += str(self.__matrix[i][j]) + "|\n"
return ans
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def changeComponent(self, x, y, value):
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"""
changes the x-y component of this matrix
"""
if 0 <= x < self.__height and 0 <= y < self.__width:
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self.__matrix[x][y] = value
else:
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raise Exception("changeComponent: indices out of bounds")
def component(self, x, y):
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"""
returns the specified (x,y) component
"""
if 0 <= x < self.__height and 0 <= y < self.__width:
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return self.__matrix[x][y]
else:
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raise Exception("changeComponent: indices out of bounds")
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def width(self):
"""
getter for the width
"""
return self.__width
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def height(self):
"""
getter for the height
"""
return self.__height
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def determinate(self) -> float:
"""
returns the determinate of an nxn matrix using Laplace expansion
"""
if self.__height == self.__width and self.__width >= 2:
total = 0
if self.__width > 2:
for x in range(0, self.__width):
for y in range(0, self.__height):
total += (
self.__matrix[x][y]
* (-1) ** (x + y)
* Matrix(
self.__matrix[0:x] + self.__matrix[x + 1 :],
self.__width - 1,
self.__height - 1,
).determinate()
)
else:
return (
self.__matrix[0][0] * self.__matrix[1][1]
- self.__matrix[0][1] * self.__matrix[1][0]
)
return total
else:
raise Exception("matrix is not square")
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def __mul__(self, other):
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"""
implements the matrix-vector multiplication.
implements the matrix-scalar multiplication
"""
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if isinstance(other, Vector): # vector-matrix
if len(other) == self.__width:
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ans = zeroVector(self.__height)
for i in range(self.__height):
summe = 0
for j in range(self.__width):
summe += other.component(j) * self.__matrix[i][j]
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ans.changeComponent(i, summe)
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summe = 0
return ans
else:
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raise Exception(
"vector must have the same size as the "
+ "number of columns of the matrix!"
)
elif isinstance(other, int) or isinstance(other, float): # matrix-scalar
matrix = [
[self.__matrix[i][j] * other for j in range(self.__width)]
for i in range(self.__height)
]
return Matrix(matrix, self.__width, self.__height)
def __add__(self, other):
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"""
implements the matrix-addition.
"""
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if self.__width == other.width() and self.__height == other.height():
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matrix = []
for i in range(self.__height):
row = []
for j in range(self.__width):
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row.append(self.__matrix[i][j] + other.component(i, j))
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matrix.append(row)
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return Matrix(matrix, self.__width, self.__height)
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else:
raise Exception("matrix must have the same dimension!")
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def __sub__(self, other):
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"""
implements the matrix-subtraction.
"""
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if self.__width == other.width() and self.__height == other.height():
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matrix = []
for i in range(self.__height):
row = []
for j in range(self.__width):
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row.append(self.__matrix[i][j] - other.component(i, j))
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matrix.append(row)
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return Matrix(matrix, self.__width, self.__height)
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else:
raise Exception("matrix must have the same dimension!")
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def squareZeroMatrix(N):
"""
returns a square zero-matrix of dimension NxN
"""
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ans = [[0] * N for i in range(N)]
return Matrix(ans, N, N)
def randomMatrix(W, H, a, b):
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"""
returns a random matrix WxH with integer components
between 'a' and 'b'
"""
random.seed(None)
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matrix = [[random.randint(a, b) for j in range(W)] for i in range(H)]
return Matrix(matrix, W, H)