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163 lines
4.5 KiB
Python
163 lines
4.5 KiB
Python
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"""
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Hash map with open addressing.
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https://en.wikipedia.org/wiki/Hash_table
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Another hash map implementation, with a good explanation.
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Modern Dictionaries by Raymond Hettinger
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https://www.youtube.com/watch?v=p33CVV29OG8
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"""
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from collections.abc import Iterator, MutableMapping
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from dataclasses import dataclass
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from typing import Generic, TypeVar
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KEY = TypeVar("KEY")
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VAL = TypeVar("VAL")
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@dataclass(frozen=True, slots=True)
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class _Item(Generic[KEY, VAL]):
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key: KEY
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val: VAL
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class _DeletedItem(_Item):
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def __init__(self) -> None:
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super().__init__(None, None)
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def __bool__(self) -> bool:
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return False
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_deleted = _DeletedItem()
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class HashMap(MutableMapping[KEY, VAL]):
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"""
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Hash map with open addressing.
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"""
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def __init__(
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self, initial_block_size: int = 8, capacity_factor: float = 0.75
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) -> None:
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self._initial_block_size = initial_block_size
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self._buckets: list[_Item | None] = [None] * initial_block_size
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assert 0.0 < capacity_factor < 1.0
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self._capacity_factor = capacity_factor
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self._len = 0
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def _get_bucket_index(self, key: KEY) -> int:
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return hash(key) % len(self._buckets)
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def _get_next_ind(self, ind: int) -> int:
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"""
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Get next index.
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Implements linear open addressing.
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"""
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return (ind + 1) % len(self._buckets)
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def _try_set(self, ind: int, key: KEY, val: VAL) -> bool:
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"""
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Try to add value to the bucket.
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If bucket is empty or key is the same, does insert and return True.
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If bucket has another key or deleted placeholder,
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that means that we need to check next bucket.
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"""
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stored = self._buckets[ind]
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if not stored:
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self._buckets[ind] = _Item(key, val)
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self._len += 1
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return True
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elif stored.key == key:
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self._buckets[ind] = _Item(key, val)
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return True
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else:
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return False
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def _is_full(self) -> bool:
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"""
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Return true if we have reached safe capacity.
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So we need to increase the number of buckets to avoid collisions.
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"""
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limit = len(self._buckets) * self._capacity_factor
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return len(self) >= int(limit)
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def _is_sparse(self) -> bool:
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"""Return true if we need twice fewer buckets when we have now."""
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if len(self._buckets) <= self._initial_block_size:
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return False
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limit = len(self._buckets) * self._capacity_factor / 2
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return len(self) < limit
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def _resize(self, new_size: int) -> None:
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old_buckets = self._buckets
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self._buckets = [None] * new_size
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self._len = 0
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for item in old_buckets:
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if item:
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self._add_item(item.key, item.val)
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def _size_up(self) -> None:
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self._resize(len(self._buckets) * 2)
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def _size_down(self) -> None:
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self._resize(len(self._buckets) // 2)
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def _iterate_buckets(self, key: KEY) -> Iterator[int]:
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ind = self._get_bucket_index(key)
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for _ in range(len(self._buckets)):
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yield ind
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ind = self._get_next_ind(ind)
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def _add_item(self, key: KEY, val: VAL) -> None:
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for ind in self._iterate_buckets(key):
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if self._try_set(ind, key, val):
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break
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def __setitem__(self, key: KEY, val: VAL) -> None:
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if self._is_full():
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self._size_up()
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self._add_item(key, val)
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def __delitem__(self, key: KEY) -> None:
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for ind in self._iterate_buckets(key):
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item = self._buckets[ind]
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if item is None:
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raise KeyError(key)
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if item is _deleted:
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continue
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if item.key == key:
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self._buckets[ind] = _deleted
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self._len -= 1
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break
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if self._is_sparse():
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self._size_down()
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def __getitem__(self, key: KEY) -> VAL:
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for ind in self._iterate_buckets(key):
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item = self._buckets[ind]
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if item is None:
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break
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if item is _deleted:
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continue
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if item.key == key:
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return item.val
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raise KeyError(key)
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def __len__(self) -> int:
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return self._len
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def __iter__(self) -> Iterator[KEY]:
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yield from (item.key for item in self._buckets if item)
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def __repr__(self) -> str:
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val_string = " ,".join(
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f"{item.key}: {item.val}" for item in self._buckets if item
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)
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return f"HashMap({val_string})"
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