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Reduce the complexity of graphs/minimum_spanning_tree_prims.py (#7952)
* Lower the --max-complexity threshold in the file .flake8 * Add test * Reduce the complexity of graphs/minimum_spanning_tree_prims.py * Remove backslashes * Remove # noqa: E741 * Fix the flake8 E741 issues * Refactor * Fix
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.flake8
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.flake8
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@ -1,7 +1,7 @@
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[flake8]
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[flake8]
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max-line-length = 88
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max-line-length = 88
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# max-complexity should be 10
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# max-complexity should be 10
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max-complexity = 21
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max-complexity = 20
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extend-ignore =
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extend-ignore =
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# Formatting style for `black`
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# Formatting style for `black`
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E203 # Whitespace before ':'
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E203 # Whitespace before ':'
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@ -2,40 +2,45 @@ import sys
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from collections import defaultdict
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from collections import defaultdict
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def prisms_algorithm(l): # noqa: E741
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class Heap:
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def __init__(self):
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self.node_position = []
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node_position = []
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def get_position(self, vertex):
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return self.node_position[vertex]
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def get_position(vertex):
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def set_position(self, vertex, pos):
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return node_position[vertex]
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self.node_position[vertex] = pos
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def set_position(vertex, pos):
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def top_to_bottom(self, heap, start, size, positions):
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node_position[vertex] = pos
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def top_to_bottom(heap, start, size, positions):
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if start > size // 2 - 1:
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if start > size // 2 - 1:
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return
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return
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else:
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else:
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if 2 * start + 2 >= size:
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if 2 * start + 2 >= size:
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m = 2 * start + 1
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smallest_child = 2 * start + 1
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else:
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else:
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if heap[2 * start + 1] < heap[2 * start + 2]:
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if heap[2 * start + 1] < heap[2 * start + 2]:
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m = 2 * start + 1
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smallest_child = 2 * start + 1
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else:
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else:
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m = 2 * start + 2
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smallest_child = 2 * start + 2
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if heap[m] < heap[start]:
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if heap[smallest_child] < heap[start]:
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temp, temp1 = heap[m], positions[m]
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temp, temp1 = heap[smallest_child], positions[smallest_child]
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heap[m], positions[m] = heap[start], positions[start]
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heap[smallest_child], positions[smallest_child] = (
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heap[start],
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positions[start],
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)
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heap[start], positions[start] = temp, temp1
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heap[start], positions[start] = temp, temp1
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temp = get_position(positions[m])
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temp = self.get_position(positions[smallest_child])
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set_position(positions[m], get_position(positions[start]))
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self.set_position(
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set_position(positions[start], temp)
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positions[smallest_child], self.get_position(positions[start])
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)
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self.set_position(positions[start], temp)
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top_to_bottom(heap, m, size, positions)
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self.top_to_bottom(heap, smallest_child, size, positions)
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# Update function if value of any node in min-heap decreases
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# Update function if value of any node in min-heap decreases
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def bottom_to_top(val, index, heap, position):
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def bottom_to_top(self, val, index, heap, position):
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temp = position[index]
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temp = position[index]
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while index != 0:
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while index != 0:
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@ -47,70 +52,88 @@ def prisms_algorithm(l): # noqa: E741
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if val < heap[parent]:
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if val < heap[parent]:
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heap[index] = heap[parent]
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heap[index] = heap[parent]
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position[index] = position[parent]
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position[index] = position[parent]
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set_position(position[parent], index)
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self.set_position(position[parent], index)
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else:
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else:
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heap[index] = val
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heap[index] = val
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position[index] = temp
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position[index] = temp
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set_position(temp, index)
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self.set_position(temp, index)
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break
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break
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index = parent
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index = parent
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else:
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else:
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heap[0] = val
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heap[0] = val
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position[0] = temp
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position[0] = temp
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set_position(temp, 0)
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self.set_position(temp, 0)
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def heapify(heap, positions):
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def heapify(self, heap, positions):
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start = len(heap) // 2 - 1
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start = len(heap) // 2 - 1
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for i in range(start, -1, -1):
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for i in range(start, -1, -1):
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top_to_bottom(heap, i, len(heap), positions)
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self.top_to_bottom(heap, i, len(heap), positions)
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def delete_minimum(heap, positions):
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def delete_minimum(self, heap, positions):
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temp = positions[0]
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temp = positions[0]
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heap[0] = sys.maxsize
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heap[0] = sys.maxsize
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top_to_bottom(heap, 0, len(heap), positions)
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self.top_to_bottom(heap, 0, len(heap), positions)
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return temp
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return temp
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visited = [0 for i in range(len(l))]
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nbr_tv = [-1 for i in range(len(l))] # Neighboring Tree Vertex of selected vertex
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def prisms_algorithm(adjacency_list):
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"""
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>>> adjacency_list = {0: [[1, 1], [3, 3]],
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... 1: [[0, 1], [2, 6], [3, 5], [4, 1]],
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... 2: [[1, 6], [4, 5], [5, 2]],
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... 3: [[0, 3], [1, 5], [4, 1]],
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... 4: [[1, 1], [2, 5], [3, 1], [5, 4]],
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... 5: [[2, 2], [4, 4]]}
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>>> prisms_algorithm(adjacency_list)
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[(0, 1), (1, 4), (4, 3), (4, 5), (5, 2)]
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"""
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heap = Heap()
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visited = [0] * len(adjacency_list)
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nbr_tv = [-1] * len(adjacency_list) # Neighboring Tree Vertex of selected vertex
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# Minimum Distance of explored vertex with neighboring vertex of partial tree
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# Minimum Distance of explored vertex with neighboring vertex of partial tree
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# formed in graph
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# formed in graph
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distance_tv = [] # Heap of Distance of vertices from their neighboring vertex
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distance_tv = [] # Heap of Distance of vertices from their neighboring vertex
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positions = []
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positions = []
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for x in range(len(l)):
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for vertex in range(len(adjacency_list)):
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p = sys.maxsize
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distance_tv.append(sys.maxsize)
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distance_tv.append(p)
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positions.append(vertex)
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positions.append(x)
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heap.node_position.append(vertex)
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node_position.append(x)
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tree_edges = []
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tree_edges = []
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visited[0] = 1
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visited[0] = 1
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distance_tv[0] = sys.maxsize
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distance_tv[0] = sys.maxsize
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for x in l[0]:
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for neighbor, distance in adjacency_list[0]:
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nbr_tv[x[0]] = 0
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nbr_tv[neighbor] = 0
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distance_tv[x[0]] = x[1]
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distance_tv[neighbor] = distance
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heapify(distance_tv, positions)
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heap.heapify(distance_tv, positions)
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for _ in range(1, len(l)):
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for _ in range(1, len(adjacency_list)):
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vertex = delete_minimum(distance_tv, positions)
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vertex = heap.delete_minimum(distance_tv, positions)
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if visited[vertex] == 0:
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if visited[vertex] == 0:
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tree_edges.append((nbr_tv[vertex], vertex))
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tree_edges.append((nbr_tv[vertex], vertex))
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visited[vertex] = 1
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visited[vertex] = 1
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for v in l[vertex]:
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for neighbor, distance in adjacency_list[vertex]:
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if visited[v[0]] == 0 and v[1] < distance_tv[get_position(v[0])]:
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if (
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distance_tv[get_position(v[0])] = v[1]
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visited[neighbor] == 0
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bottom_to_top(v[1], get_position(v[0]), distance_tv, positions)
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and distance < distance_tv[heap.get_position(neighbor)]
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nbr_tv[v[0]] = vertex
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):
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distance_tv[heap.get_position(neighbor)] = distance
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heap.bottom_to_top(
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distance, heap.get_position(neighbor), distance_tv, positions
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)
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nbr_tv[neighbor] = vertex
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return tree_edges
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return tree_edges
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if __name__ == "__main__": # pragma: no cover
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if __name__ == "__main__": # pragma: no cover
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# < --------- Prims Algorithm --------- >
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# < --------- Prims Algorithm --------- >
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n = int(input("Enter number of vertices: ").strip())
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edges_number = int(input("Enter number of edges: ").strip())
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e = int(input("Enter number of edges: ").strip())
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adjacency_list = defaultdict(list)
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adjlist = defaultdict(list)
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for _ in range(edges_number):
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for x in range(e):
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edge = [int(x) for x in input().strip().split()]
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l = [int(x) for x in input().strip().split()] # noqa: E741
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adjacency_list[edge[0]].append([edge[1], edge[2]])
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adjlist[l[0]].append([l[1], l[2]])
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adjacency_list[edge[1]].append([edge[0], edge[2]])
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adjlist[l[1]].append([l[0], l[2]])
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print(prisms_algorithm(adjacency_list))
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print(prisms_algorithm(adjlist))
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