* Fix astar

Single character variable names are old school.

* fixup! Format Python code with psf/black push

* Tuple

* updating DIRECTORY.md

Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
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3 changed files with 47 additions and 47 deletions

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@ -266,6 +266,7 @@
* [Test Linear Algebra](https://github.com/TheAlgorithms/Python/blob/master/linear_algebra/src/test_linear_algebra.py) * [Test Linear Algebra](https://github.com/TheAlgorithms/Python/blob/master/linear_algebra/src/test_linear_algebra.py)
## Machine Learning ## Machine Learning
* [Astar](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/astar.py)
* [Decision Tree](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/decision_tree.py) * [Decision Tree](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/decision_tree.py)
* [Gaussian Naive Bayes](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/gaussian_naive_bayes.py) * [Gaussian Naive Bayes](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/gaussian_naive_bayes.py)
* [Gradient Descent](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/gradient_descent.py) * [Gradient Descent](https://github.com/TheAlgorithms/Python/blob/master/machine_learning/gradient_descent.py)
@ -327,6 +328,7 @@
* [Hardy Ramanujanalgo](https://github.com/TheAlgorithms/Python/blob/master/maths/hardy_ramanujanalgo.py) * [Hardy Ramanujanalgo](https://github.com/TheAlgorithms/Python/blob/master/maths/hardy_ramanujanalgo.py)
* [Is Square Free](https://github.com/TheAlgorithms/Python/blob/master/maths/is_square_free.py) * [Is Square Free](https://github.com/TheAlgorithms/Python/blob/master/maths/is_square_free.py)
* [Jaccard Similarity](https://github.com/TheAlgorithms/Python/blob/master/maths/jaccard_similarity.py) * [Jaccard Similarity](https://github.com/TheAlgorithms/Python/blob/master/maths/jaccard_similarity.py)
* [Kadanes](https://github.com/TheAlgorithms/Python/blob/master/maths/kadanes.py)
* [Karatsuba](https://github.com/TheAlgorithms/Python/blob/master/maths/karatsuba.py) * [Karatsuba](https://github.com/TheAlgorithms/Python/blob/master/maths/karatsuba.py)
* [Kth Lexicographic Permutation](https://github.com/TheAlgorithms/Python/blob/master/maths/kth_lexicographic_permutation.py) * [Kth Lexicographic Permutation](https://github.com/TheAlgorithms/Python/blob/master/maths/kth_lexicographic_permutation.py)
* [Largest Of Very Large Numbers](https://github.com/TheAlgorithms/Python/blob/master/maths/largest_of_very_large_numbers.py) * [Largest Of Very Large Numbers](https://github.com/TheAlgorithms/Python/blob/master/maths/largest_of_very_large_numbers.py)

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@ -1,6 +1,4 @@
import numpy as np """
'''
The A* algorithm combines features of uniform-cost search and pure The A* algorithm combines features of uniform-cost search and pure
heuristic search to efficiently compute optimal solutions. heuristic search to efficiently compute optimal solutions.
A* algorithm is a best-first search algorithm in which the cost A* algorithm is a best-first search algorithm in which the cost
@ -11,11 +9,12 @@ from node n to a goal.A* algorithm introduces a heuristic into a
regular graph-searching algorithm, regular graph-searching algorithm,
essentially planning ahead at each step so a more optimal decision essentially planning ahead at each step so a more optimal decision
is made.A* also known as the algorithm with brains is made.A* also known as the algorithm with brains
''' """
import numpy as np
class Cell(object): class Cell(object):
''' """
Class cell represents a cell in the world which have the property Class cell represents a cell in the world which have the property
position : The position of the represented by tupleof x and y position : The position of the represented by tupleof x and y
co-ordinates initially set to (0,0) co-ordinates initially set to (0,0)
@ -24,7 +23,8 @@ class Cell(object):
g,h,f : The parameters for constructing the heuristic function g,h,f : The parameters for constructing the heuristic function
which can be any function. for simplicity used line which can be any function. for simplicity used line
distance distance
''' """
def __init__(self): def __init__(self):
self.position = (0, 0) self.position = (0, 0)
self.parent = None self.parent = None
@ -32,10 +32,12 @@ class Cell(object):
self.g = 0 self.g = 0
self.h = 0 self.h = 0
self.f = 0 self.f = 0
'''
"""
overrides equals method because otherwise cell assign will give overrides equals method because otherwise cell assign will give
wrong results wrong results
''' """
def __eq__(self, cell): def __eq__(self, cell):
return self.position == cell.position return self.position == cell.position
@ -44,12 +46,11 @@ class Cell(object):
class Gridworld(object): class Gridworld(object):
"""
'''
Gridworld class represents the external world here a grid M*M Gridworld class represents the external world here a grid M*M
matrix matrix
w : create a numpy array with the given world_size default is 5 world_size: create a numpy array with the given world_size default is 5
''' """
def __init__(self, world_size=(5, 5)): def __init__(self, world_size=(5, 5)):
self.w = np.zeros(world_size) self.w = np.zeros(world_size)
@ -59,40 +60,41 @@ class Gridworld(object):
def show(self): def show(self):
print(self.w) print(self.w)
'''
get_neighbours
As the name suggests this function will return the neighbours of
the a particular cell
'''
def get_neigbours(self, cell): def get_neigbours(self, cell):
"""
Return the neighbours of cell
"""
neughbour_cord = [ neughbour_cord = [
(-1, -1), (-1, 0), (-1, 1), (0, -1), (-1, -1),
(0, 1), (1, -1), (1, 0), (1, 1)] (-1, 0),
(-1, 1),
(0, -1),
(0, 1),
(1, -1),
(1, 0),
(1, 1),
]
current_x = cell.position[0] current_x = cell.position[0]
current_y = cell.position[1] current_y = cell.position[1]
neighbours = [] neighbours = []
for n in neughbour_cord: for n in neughbour_cord:
x = current_x + n[0] x = current_x + n[0]
y = current_y + n[1] y = current_y + n[1]
if ( if 0 <= x < self.world_x_limit and 0 <= y < self.world_y_limit:
(x >= 0 and x < self.world_x_limit) and
(y >= 0 and y < self.world_y_limit)):
c = Cell() c = Cell()
c.position = (x, y) c.position = (x, y)
c.parent = cell c.parent = cell
neighbours.append(c) neighbours.append(c)
return neighbours return neighbours
'''
Implementation of a start algorithm
world : Object of the world object
start : Object of the cell as start position
stop : Object of the cell as goal position
'''
def astar(world, start, goal): def astar(world, start, goal):
''' """
Implementation of a start algorithm
world : Object of the world object
start : Object of the cell as start position
stop : Object of the cell as goal position
>>> p = Gridworld() >>> p = Gridworld()
>>> start = Cell() >>> start = Cell()
>>> start.position = (0,0) >>> start.position = (0,0)
@ -100,7 +102,7 @@ def astar(world, start, goal):
>>> goal.position = (4,4) >>> goal.position = (4,4)
>>> astar(p, start, goal) >>> astar(p, start, goal)
[(0, 0), (1, 1), (2, 2), (3, 3), (4, 4)] [(0, 0), (1, 1), (2, 2), (3, 3), (4, 4)]
''' """
_open = [] _open = []
_closed = [] _closed = []
_open.append(start) _open.append(start)
@ -118,7 +120,7 @@ def astar(world, start, goal):
n.g = current.g + 1 n.g = current.g + 1
x1, y1 = n.position x1, y1 = n.position
x2, y2 = goal.position x2, y2 = goal.position
n.h = (y2 - y1)**2 + (x2 - x1)**2 n.h = (y2 - y1) ** 2 + (x2 - x1) ** 2
n.f = n.h + n.g n.f = n.h + n.g
for c in _open: for c in _open:
@ -130,23 +132,19 @@ def astar(world, start, goal):
path.append(current.position) path.append(current.position)
current = current.parent current = current.parent
path.append(current.position) path.append(current.position)
path = path[::-1] return path[::-1]
return path
if __name__ == '__main__':
''' if __name__ == "__main__":
sample run world = Gridworld()
''' # stat position and Goal
# object for the world
p = Gridworld()
# stat position and Goal
start = Cell() start = Cell()
start.position = (0, 0) start.position = (0, 0)
goal = Cell() goal = Cell()
goal.position = (4, 4) goal.position = (4, 4)
print("path from {} to {} ".format(start.position, goal.position)) print(f"path from {start.position} to {goal.position}")
s = astar(p, start, goal) s = astar(world, start, goal)
# Just for visual Purpose # Just for visual reasons
for i in s: for i in s:
p.w[i] = 1 world.w[i] = 1
print(p.w) print(world.w)

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@ -3,7 +3,7 @@ Kadane's algorithm to get maximum subarray sum
https://medium.com/@rsinghal757/kadanes-algorithm-dynamic-programming-how-and-why-does-it-work-3fd8849ed73d https://medium.com/@rsinghal757/kadanes-algorithm-dynamic-programming-how-and-why-does-it-work-3fd8849ed73d
https://en.wikipedia.org/wiki/Maximum_subarray_problem https://en.wikipedia.org/wiki/Maximum_subarray_problem
""" """
test_data = ([-2, -8, -9], [2, 8, 9], [-1, 0, 1], [0, 0], []) test_data: tuple = ([-2, -8, -9], [2, 8, 9], [-1, 0, 1], [0, 0], [])
def negative_exist(arr: list) -> int: def negative_exist(arr: list) -> int: