From 73461baeb05ce99b0f26fce18cd4bf5f028332ce Mon Sep 17 00:00:00 2001 From: eevee Date: Fri, 18 Aug 2017 22:41:46 -0400 Subject: [PATCH] Playfair cipher --- ciphers/playfair_cipher.py | 102 +++++++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 ciphers/playfair_cipher.py diff --git a/ciphers/playfair_cipher.py b/ciphers/playfair_cipher.py new file mode 100644 index 000000000..da547a337 --- /dev/null +++ b/ciphers/playfair_cipher.py @@ -0,0 +1,102 @@ +import string +import itertools + +def chunker(seq, size): + it = iter(seq) + while True: + chunk = tuple(itertools.islice(it, size)) + if not chunk: + return + yield chunk + + + +def prepare_input(dirty): + """ + Prepare the plaintext by uppcasing it + and seperating repeated letters with X's + """ + + dirty = ''.join([c.upper() for c in dirty if c in string.ascii_letters]) + clean = "" + + if len(dirty) < 2: + return dirty + + for i in range(len(dirty)-1): + clean += dirty[i] + + if dirty[i] == dirty[i+1]: + clean += 'X' + + clean += dirty[-1] + + if len(clean) & 1: + clean += 'X' + + return clean + +def generate_table(key): + + # I and J are used interchangably to allow + # us to use a 5x5 table (25 letters) + alphabet = "ABCDEFGHIKLMNOPQRSTUVWXYZ" + # we're using a list instead of a '2d' array because it makes the math + # for setting up the table and doing the actual encoding/decoding simpler + table = [] + + # copy key chars into the table if they are in `alphabet` ignoring duplicates + for char in key.upper(): + if char not in table and char in alphabet: + table.append(char) + + # fill the rest of the table in with the remaining alphabet chars + for char in alphabet: + if char not in table: + table.append(char) + + return table + +def encode(plaintext, key): + table = generate_table(key) + plaintext = prepare_input(plaintext) + ciphertext = "" + + # https://en.wikipedia.org/wiki/Playfair_cipher#Description + for char1, char2 in chunker(plaintext, 2): + row1, col1 = divmod(table.index(char1), 5) + row2, col2 = divmod(table.index(char2), 5) + + if row1 == row2: + ciphertext += table[row1*5+(col1+1)%5] + ciphertext += table[row2*5+(col2+1)%5] + elif col1 == col2: + ciphertext += table[((row1+1)%5)*5+col1] + ciphertext += table[((row2+1)%5)*5+col2] + else: # rectangle + ciphertext += table[row1*5+col2] + ciphertext += table[row2*5+col1] + + return ciphertext + + +def decode(ciphertext, key): + table = generate_table(key) + plaintext = "" + + # https://en.wikipedia.org/wiki/Playfair_cipher#Description + for char1, char2 in chunk(ciphertext, 2): + row1, col1 = divmod(table.index(char1), 5) + row2, col2 = divmod(table.index(char2), 5) + + if row1 == row2: + plaintext += table[row1*5+(col1-1)%5] + plaintext += table[row2*5+(col2-1)%5] + elif col1 == col2: + plaintext += table[((row1-1)%5)*5+col1] + plaintext += table[((row2-1)%5)*5+col2] + else: # rectangle + plaintext += table[row1*5+col2] + plaintext += table[row2*5+col1] + + return plaintext