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Basic string grammar fix (#7534)
* Grammar edit * Flake8 consistency fix * Apply suggestions from code review Co-authored-by: Christian Clauss <cclauss@me.com>
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@ -9,15 +9,15 @@ from __future__ import annotations
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import random
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# Maximum size of the population. bigger could be faster but is more memory expensive
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# Maximum size of the population. Bigger could be faster but is more memory expensive.
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N_POPULATION = 200
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# Number of elements selected in every generation for evolution the selection takes
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# place from the best to the worst of that generation must be smaller than N_POPULATION
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# Number of elements selected in every generation of evolution. The selection takes
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# place from best to worst of that generation and must be smaller than N_POPULATION.
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N_SELECTED = 50
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# Probability that an element of a generation can mutate changing one of its genes this
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# guarantees that all genes will be used during evolution
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# Probability that an element of a generation can mutate, changing one of its genes.
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# This will guarantee that all genes will be used during evolution.
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MUTATION_PROBABILITY = 0.4
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# just a seed to improve randomness required by the algorithm
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# Just a seed to improve randomness required by the algorithm.
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random.seed(random.randint(0, 1000))
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@ -56,20 +56,20 @@ def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int,
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f"{not_in_genes_list} is not in genes list, evolution cannot converge"
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)
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# Generate random starting population
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# Generate random starting population.
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population = []
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for _ in range(N_POPULATION):
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population.append("".join([random.choice(genes) for i in range(len(target))]))
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# Just some logs to know what the algorithms is doing
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# Just some logs to know what the algorithms is doing.
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generation, total_population = 0, 0
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# This loop will end when we will find a perfect match for our target
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# This loop will end when we find a perfect match for our target.
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while True:
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generation += 1
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total_population += len(population)
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# Random population created now it's time to evaluate
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# Random population created. Now it's time to evaluate.
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def evaluate(item: str, main_target: str = target) -> tuple[str, float]:
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"""
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Evaluate how similar the item is with the target by just
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@ -92,17 +92,17 @@ def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int,
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# concurrent.futures.wait(futures)
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# population_score = [item.result() for item in futures]
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#
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# but with a simple algorithm like this will probably be slower
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# we just need to call evaluate for every item inside population
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# but with a simple algorithm like this, it will probably be slower.
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# We just need to call evaluate for every item inside the population.
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population_score = [evaluate(item) for item in population]
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# Check if there is a matching evolution
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# Check if there is a matching evolution.
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population_score = sorted(population_score, key=lambda x: x[1], reverse=True)
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if population_score[0][0] == target:
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return (generation, total_population, population_score[0][0])
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# Print the Best result every 10 generation
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# just to know that the algorithm is working
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# Print the best result every 10 generation.
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# Just to know that the algorithm is working.
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if debug and generation % 10 == 0:
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print(
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f"\nGeneration: {generation}"
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@ -111,21 +111,21 @@ def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int,
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f"\nBest string: {population_score[0][0]}"
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)
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# Flush the old population keeping some of the best evolutions
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# Keeping this avoid regression of evolution
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# Flush the old population, keeping some of the best evolutions.
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# Keeping this avoid regression of evolution.
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population_best = population[: int(N_POPULATION / 3)]
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population.clear()
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population.extend(population_best)
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# Normalize population score from 0 to 1
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# Normalize population score to be between 0 and 1.
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population_score = [
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(item, score / len(target)) for item, score in population_score
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]
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# Select, Crossover and Mutate a new population
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# Select, crossover and mutate a new population.
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def select(parent_1: tuple[str, float]) -> list[str]:
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"""Select the second parent and generate new population"""
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pop = []
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# Generate more child proportionally to the fitness score
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# Generate more children proportionally to the fitness score.
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child_n = int(parent_1[1] * 100) + 1
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child_n = 10 if child_n >= 10 else child_n
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for _ in range(child_n):
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@ -134,32 +134,32 @@ def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int,
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][0]
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child_1, child_2 = crossover(parent_1[0], parent_2)
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# Append new string to the population list
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# Append new string to the population list.
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pop.append(mutate(child_1))
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pop.append(mutate(child_2))
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return pop
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def crossover(parent_1: str, parent_2: str) -> tuple[str, str]:
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"""Slice and combine two string in a random point"""
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"""Slice and combine two string at a random point."""
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random_slice = random.randint(0, len(parent_1) - 1)
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child_1 = parent_1[:random_slice] + parent_2[random_slice:]
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child_2 = parent_2[:random_slice] + parent_1[random_slice:]
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return (child_1, child_2)
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def mutate(child: str) -> str:
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"""Mutate a random gene of a child with another one from the list"""
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"""Mutate a random gene of a child with another one from the list."""
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child_list = list(child)
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if random.uniform(0, 1) < MUTATION_PROBABILITY:
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child_list[random.randint(0, len(child)) - 1] = random.choice(genes)
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return "".join(child_list)
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# This is Selection
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# This is selection
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for i in range(N_SELECTED):
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population.extend(select(population_score[int(i)]))
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# Check if the population has already reached the maximum value and if so,
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# break the cycle. if this check is disabled the algorithm will take
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# forever to compute large strings but will also calculate small string in
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# a lot fewer generations
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# break the cycle. If this check is disabled, the algorithm will take
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# forever to compute large strings, but will also calculate small strings in
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# a far fewer generations.
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if len(population) > N_POPULATION:
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break
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