add type hints for avl_tree (#4214)

Co-authored-by: LiHao <leo_how@163.com>
This commit is contained in:
Hao LI 2021-02-22 07:58:17 +08:00 committed by GitHub
parent 2a6e4bbdb6
commit f680806894
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@ -8,84 +8,85 @@ python avl_tree.py
import math
import random
from typing import Any, List, Optional
class my_queue:
def __init__(self):
self.data = []
self.head = 0
self.tail = 0
def __init__(self) -> None:
self.data: List[Any] = []
self.head: int = 0
self.tail: int = 0
def is_empty(self):
def is_empty(self) -> bool:
return self.head == self.tail
def push(self, data):
def push(self, data: Any) -> None:
self.data.append(data)
self.tail = self.tail + 1
def pop(self):
def pop(self) -> Any:
ret = self.data[self.head]
self.head = self.head + 1
return ret
def count(self):
def count(self) -> int:
return self.tail - self.head
def print(self):
def print(self) -> None:
print(self.data)
print("**************")
print(self.data[self.head : self.tail])
class my_node:
def __init__(self, data):
def __init__(self, data: Any) -> None:
self.data = data
self.left = None
self.right = None
self.height = 1
self.left: Optional[my_node] = None
self.right: Optional[my_node] = None
self.height: int = 1
def get_data(self):
def get_data(self) -> Any:
return self.data
def get_left(self):
def get_left(self) -> Optional["my_node"]:
return self.left
def get_right(self):
def get_right(self) -> Optional["my_node"]:
return self.right
def get_height(self):
def get_height(self) -> int:
return self.height
def set_data(self, data):
def set_data(self, data: Any) -> None:
self.data = data
return
def set_left(self, node):
def set_left(self, node: Optional["my_node"]) -> None:
self.left = node
return
def set_right(self, node):
def set_right(self, node: Optional["my_node"]) -> None:
self.right = node
return
def set_height(self, height):
def set_height(self, height: int) -> None:
self.height = height
return
def get_height(node):
def get_height(node: Optional["my_node"]) -> int:
if node is None:
return 0
return node.get_height()
def my_max(a, b):
def my_max(a: int, b: int) -> int:
if a > b:
return a
return b
def right_rotation(node):
def right_rotation(node: my_node) -> my_node:
r"""
A B
/ \ / \
@ -98,6 +99,7 @@ def right_rotation(node):
"""
print("left rotation node:", node.get_data())
ret = node.get_left()
assert ret is not None
node.set_left(ret.get_right())
ret.set_right(node)
h1 = my_max(get_height(node.get_right()), get_height(node.get_left())) + 1
@ -107,12 +109,13 @@ def right_rotation(node):
return ret
def left_rotation(node):
def left_rotation(node: my_node) -> my_node:
"""
a mirror symmetry rotation of the left_rotation
"""
print("right rotation node:", node.get_data())
ret = node.get_right()
assert ret is not None
node.set_right(ret.get_left())
ret.set_left(node)
h1 = my_max(get_height(node.get_right()), get_height(node.get_left())) + 1
@ -122,7 +125,7 @@ def left_rotation(node):
return ret
def lr_rotation(node):
def lr_rotation(node: my_node) -> my_node:
r"""
A A Br
/ \ / \ / \
@ -133,16 +136,20 @@ def lr_rotation(node):
UB Bl
RR = right_rotation LR = left_rotation
"""
node.set_left(left_rotation(node.get_left()))
left_child = node.get_left()
assert left_child is not None
node.set_left(left_rotation(left_child))
return right_rotation(node)
def rl_rotation(node):
node.set_right(right_rotation(node.get_right()))
def rl_rotation(node: my_node) -> my_node:
right_child = node.get_right()
assert right_child is not None
node.set_right(right_rotation(right_child))
return left_rotation(node)
def insert_node(node, data):
def insert_node(node: Optional["my_node"], data: Any) -> Optional["my_node"]:
if node is None:
return my_node(data)
if data < node.get_data():
@ -150,8 +157,10 @@ def insert_node(node, data):
if (
get_height(node.get_left()) - get_height(node.get_right()) == 2
): # an unbalance detected
left_child = node.get_left()
assert left_child is not None
if (
data < node.get_left().get_data()
data < left_child.get_data()
): # new node is the left child of the left child
node = right_rotation(node)
else:
@ -159,7 +168,9 @@ def insert_node(node, data):
else:
node.set_right(insert_node(node.get_right(), data))
if get_height(node.get_right()) - get_height(node.get_left()) == 2:
if data < node.get_right().get_data():
right_child = node.get_right()
assert right_child is not None
if data < right_child.get_data():
node = rl_rotation(node)
else:
node = left_rotation(node)
@ -168,52 +179,59 @@ def insert_node(node, data):
return node
def get_rightMost(root):
while root.get_right() is not None:
root = root.get_right()
def get_rightMost(root: my_node) -> Any:
while True:
right_child = root.get_right()
if right_child is None:
break
root = right_child
return root.get_data()
def get_leftMost(root):
while root.get_left() is not None:
root = root.get_left()
def get_leftMost(root: my_node) -> Any:
while True:
left_child = root.get_left()
if left_child is None:
break
root = left_child
return root.get_data()
def del_node(root, data):
def del_node(root: my_node, data: Any) -> Optional["my_node"]:
left_child = root.get_left()
right_child = root.get_right()
if root.get_data() == data:
if root.get_left() is not None and root.get_right() is not None:
temp_data = get_leftMost(root.get_right())
if left_child is not None and right_child is not None:
temp_data = get_leftMost(right_child)
root.set_data(temp_data)
root.set_right(del_node(root.get_right(), temp_data))
elif root.get_left() is not None:
root = root.get_left()
root.set_right(del_node(right_child, temp_data))
elif left_child is not None:
root = left_child
elif right_child is not None:
root = right_child
else:
root = root.get_right()
return None
elif root.get_data() > data:
if root.get_left() is None:
if left_child is None:
print("No such data")
return root
else:
root.set_left(del_node(root.get_left(), data))
elif root.get_data() < data:
if root.get_right() is None:
root.set_left(del_node(left_child, data))
else: # root.get_data() < data
if right_child is None:
return root
else:
root.set_right(del_node(root.get_right(), data))
if root is None:
return root
if get_height(root.get_right()) - get_height(root.get_left()) == 2:
if get_height(root.get_right().get_right()) > get_height(
root.get_right().get_left()
):
root.set_right(del_node(right_child, data))
if get_height(right_child) - get_height(left_child) == 2:
assert right_child is not None
if get_height(right_child.get_right()) > get_height(right_child.get_left()):
root = left_rotation(root)
else:
root = rl_rotation(root)
elif get_height(root.get_right()) - get_height(root.get_left()) == -2:
if get_height(root.get_left().get_left()) > get_height(
root.get_left().get_right()
):
elif get_height(right_child) - get_height(left_child) == -2:
assert left_child is not None
if get_height(left_child.get_left()) > get_height(left_child.get_right()):
root = right_rotation(root)
else:
root = lr_rotation(root)
@ -256,25 +274,26 @@ class AVLtree:
*************************************
"""
def __init__(self):
self.root = None
def __init__(self) -> None:
self.root: Optional[my_node] = None
def get_height(self):
# print("yyy")
def get_height(self) -> int:
return get_height(self.root)
def insert(self, data):
def insert(self, data: Any) -> None:
print("insert:" + str(data))
self.root = insert_node(self.root, data)
def del_node(self, data):
def del_node(self, data: Any) -> None:
print("delete:" + str(data))
if self.root is None:
print("Tree is empty!")
return
self.root = del_node(self.root, data)
def __str__(self): # a level traversale, gives a more intuitive look on the tree
def __str__(
self,
) -> str: # a level traversale, gives a more intuitive look on the tree
output = ""
q = my_queue()
q.push(self.root)
@ -308,7 +327,7 @@ class AVLtree:
return output
def _test():
def _test() -> None:
import doctest
doctest.testmod()