# Title: Dijkstra's Algorithm for finding single source shortest path from scratch # Author: Shubham Malik # References: https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm import math import sys # For storing the vertex set to retreive node with the lowest distance class PriorityQueue: # Based on Min Heap def __init__(self): self.cur_size = 0 self.array = [] self.pos = {} # To store the pos of node in array def isEmpty(self): return self.cur_size == 0 def min_heapify(self, idx): lc = self.left(idx) rc = self.right(idx) if lc < self.cur_size and self.array(lc)[0] < self.array(idx)[0]: smallest = lc else: smallest = idx if rc < self.cur_size and self.array(rc)[0] < self.array(smallest)[0]: smallest = rc if smallest != idx: self.swap(idx, smallest) self.min_heapify(smallest) def insert(self, tup): # Inserts a node into the Priority Queue self.pos[tup[1]] = self.cur_size self.cur_size += 1 self.array.append((sys.maxsize, tup[1])) self.decrease_key((sys.maxsize, tup[1]), tup[0]) def extract_min(self): # Removes and returns the min element at top of priority queue min_node = self.array[0][1] self.array[0] = self.array[self.cur_size - 1] self.cur_size -= 1 self.min_heapify(1) del self.pos[min_node] return min_node def left(self, i): # returns the index of left child return 2 * i + 1 def right(self, i): # returns the index of right child return 2 * i + 2 def par(self, i): # returns the index of parent return math.floor(i / 2) def swap(self, i, j): # swaps array elements at indices i and j # update the pos{} self.pos[self.array[i][1]] = j self.pos[self.array[j][1]] = i temp = self.array[i] self.array[i] = self.array[j] self.array[j] = temp def decrease_key(self, tup, new_d): idx = self.pos[tup[1]] # assuming the new_d is atmost old_d self.array[idx] = (new_d, tup[1]) while idx > 0 and self.array[self.par(idx)][0] > self.array[idx][0]: self.swap(idx, self.par(idx)) idx = self.par(idx) class Graph: def __init__(self, num): self.adjList = {} # To store graph: u -> (v,w) self.num_nodes = num # Number of nodes in graph # To store the distance from source vertex self.dist = [0] * self.num_nodes self.par = [-1] * self.num_nodes # To store the path def add_edge(self, u, v, w): # Edge going from node u to v and v to u with weight w # u (w)-> v, v (w) -> u # Check if u already in graph if u in self.adjList.keys(): self.adjList[u].append((v, w)) else: self.adjList[u] = [(v, w)] # Assuming undirected graph if v in self.adjList.keys(): self.adjList[v].append((u, w)) else: self.adjList[v] = [(u, w)] def show_graph(self): # u -> v(w) for u in self.adjList: print( u, "->", " -> ".join(str(f"{v}({w})") for v, w in self.adjList[u]), ) def dijkstra(self, src): # Flush old junk values in par[] self.par = [-1] * self.num_nodes # src is the source node self.dist[src] = 0 Q = PriorityQueue() Q.insert((0, src)) # (dist from src, node) for u in self.adjList.keys(): if u != src: self.dist[u] = sys.maxsize # Infinity self.par[u] = -1 while not Q.isEmpty(): u = Q.extract_min() # Returns node with the min dist from source # Update the distance of all the neighbours of u and # if their prev dist was INFINITY then push them in Q for v, w in self.adjList[u]: new_dist = self.dist[u] + w if self.dist[v] > new_dist: if self.dist[v] == sys.maxsize: Q.insert((new_dist, v)) else: Q.decrease_key((self.dist[v], v), new_dist) self.dist[v] = new_dist self.par[v] = u # Show the shortest distances from src self.show_distances(src) def show_distances(self, src): print(f"Distance from node: {src}") for u in range(self.num_nodes): print(f"Node {u} has distance: {self.dist[u]}") def show_path(self, src, dest): # To show the shortest path from src to dest # WARNING: Use it *after* calling dijkstra path = [] cost = 0 temp = dest # Backtracking from dest to src while self.par[temp] != -1: path.append(temp) if temp != src: for v, w in self.adjList[temp]: if v == self.par[temp]: cost += w break temp = self.par[temp] path.append(src) path.reverse() print(f"----Path to reach {dest} from {src}----") for u in path: print(f"{u}", end=" ") if u != dest: print("-> ", end="") print("\nTotal cost of path: ", cost) if __name__ == "__main__": graph = Graph(9) graph.add_edge(0, 1, 4) graph.add_edge(0, 7, 8) graph.add_edge(1, 2, 8) graph.add_edge(1, 7, 11) graph.add_edge(2, 3, 7) graph.add_edge(2, 8, 2) graph.add_edge(2, 5, 4) graph.add_edge(3, 4, 9) graph.add_edge(3, 5, 14) graph.add_edge(4, 5, 10) graph.add_edge(5, 6, 2) graph.add_edge(6, 7, 1) graph.add_edge(6, 8, 6) graph.add_edge(7, 8, 7) graph.show_graph() graph.dijkstra(0) graph.show_path(0, 4) # OUTPUT # 0 -> 1(4) -> 7(8) # 1 -> 0(4) -> 2(8) -> 7(11) # 7 -> 0(8) -> 1(11) -> 6(1) -> 8(7) # 2 -> 1(8) -> 3(7) -> 8(2) -> 5(4) # 3 -> 2(7) -> 4(9) -> 5(14) # 8 -> 2(2) -> 6(6) -> 7(7) # 5 -> 2(4) -> 3(14) -> 4(10) -> 6(2) # 4 -> 3(9) -> 5(10) # 6 -> 5(2) -> 7(1) -> 8(6) # Distance from node: 0 # Node 0 has distance: 0 # Node 1 has distance: 4 # Node 2 has distance: 12 # Node 3 has distance: 19 # Node 4 has distance: 21 # Node 5 has distance: 11 # Node 6 has distance: 9 # Node 7 has distance: 8 # Node 8 has distance: 14 # ----Path to reach 4 from 0---- # 0 -> 7 -> 6 -> 5 -> 4 # Total cost of path: 21