# all imports - including #s import socket #import os #import sys #import subprocess # end of imports # the below classes will clarify what information is for the attacker and client class Termrequire: host = socket.gethostname() port = 3333 # fake numeral for the moment class Clientrequire: host = socket.gethostname() port = 2222 # fake numeral for the moment #CORE REQUIREMENTS OF PROGRAM: ### host ip = server ip ### potential connection hosts info (host, port) ### user.config ### user.config # using SERVER for connections and linux meterpreter sessions # SERVER DETAILS: #5 client availability for pivoting #although that is not yet available in a regular form of #exploitation - we have to go with what we have. # #learnmore - USER_CONFIG # server ip will be displayed every connection at version 2.0 # terminal attacker socket object creation t = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # terminal attacker socket binding t.bind() # terminal attacker socket listen t.listen() # client socket object creation s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # binding information with s.bind method s.bind() #listening for connections with s.listen method s.listen(1) # server_functionality waits for terminal shell and then gets client information connectivity def func4client(): s.accept() # terminal functionality for attacker - I will definitely customize it soon. Maybe tkinter? def func4term(): t.accept()