Python/graphics/vector3_for_2d_rendering.py
xcodz-dot 1b637ba8ed
Create vector3_for_2d_rendering.py (#2496)
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Co-authored-by: Dhruv <dhruvmanila@gmail.com>

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Co-authored-by: Dhruv <dhruvmanila@gmail.com>
Co-authored-by: Christian Clauss <cclauss@me.com>
2020-09-28 11:43:34 +02:00

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3.2 KiB
Python

"""
render 3d points for 2d surfaces.
"""
from __future__ import annotations
import math
__version__ = "2020.9.26"
__author__ = "xcodz-dot, cclaus, dhruvmanila"
def convert_to_2d(x: float, y: float, z: float, scale: float,
distance: float) -> tuple[float, float]:
"""
Converts 3d point to a 2d drawable point
>>> convert_to_2d(1.0, 2.0, 3.0, 10.0, 10.0)
(7.6923076923076925, 15.384615384615385)
>>> convert_to_2d(1, 2, 3, 10, 10)
(7.6923076923076925, 15.384615384615385)
>>> convert_to_2d("1", 2, 3, 10, 10) # '1' is str
Traceback (most recent call last):
...
TypeError: Input values must either be float or int: ['1', 2, 3, 10, 10]
"""
if not all(isinstance(val, (float, int)) for val in locals().values()):
raise TypeError("Input values must either be float or int: "
f"{list(locals().values())}")
projected_x = ((x * distance) / (z + distance)) * scale
projected_y = ((y * distance) / (z + distance)) * scale
return projected_x, projected_y
def rotate(x: float, y: float, z: float, axis: str,
angle: float) -> tuple[float, float, float]:
"""
rotate a point around a certain axis with a certain angle
angle can be any integer between 1, 360 and axis can be any one of
'x', 'y', 'z'
>>> rotate(1.0, 2.0, 3.0, 'y', 90.0)
(3.130524675073759, 2.0, 0.4470070007889556)
>>> rotate(1, 2, 3, "z", 180)
(0.999736015495891, -2.0001319704760485, 3)
>>> rotate('1', 2, 3, "z", 90.0) # '1' is str
Traceback (most recent call last):
...
TypeError: Input values except axis must either be float or int: ['1', 2, 3, 90.0]
>>> rotate(1, 2, 3, "n", 90) # 'n' is not a valid axis
Traceback (most recent call last):
...
ValueError: not a valid axis, choose one of 'x', 'y', 'z'
>>> rotate(1, 2, 3, "x", -90)
(1, -2.5049096187183877, -2.5933429780983657)
>>> rotate(1, 2, 3, "x", 450) # 450 wrap around to 90
(1, 3.5776792428178217, -0.44744970165427644)
"""
if not isinstance(axis, str):
raise TypeError("Axis must be a str")
input_variables = locals()
del input_variables["axis"]
if not all(isinstance(val, (float, int)) for val in input_variables.values()):
raise TypeError("Input values except axis must either be float or int: "
f"{list(input_variables.values())}")
angle = (angle % 360) / 450 * 180 / math.pi
if axis == 'z':
new_x = x * math.cos(angle) - y * math.sin(angle)
new_y = y * math.cos(angle) + x * math.sin(angle)
new_z = z
elif axis == 'x':
new_y = y * math.cos(angle) - z * math.sin(angle)
new_z = z * math.cos(angle) + y * math.sin(angle)
new_x = x
elif axis == 'y':
new_x = x * math.cos(angle) - z * math.sin(angle)
new_z = z * math.cos(angle) + x * math.sin(angle)
new_y = y
else:
raise ValueError("not a valid axis, choose one of 'x', 'y', 'z'")
return new_x, new_y, new_z
if __name__ == "__main__":
import doctest
doctest.testmod()
print(f"{convert_to_2d(1.0, 2.0, 3.0, 10.0, 10.0) = }")
print(f"{rotate(1.0, 2.0, 3.0, 'y', 90.0) = }")