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* ci(pre-commit): Add ``flake8-builtins`` additional dependency to ``pre-commit`` (#7104) * refactor: Fix ``flake8-builtins`` (#7104) * fix(lru_cache): Fix naming conventions in docstrings (#7104) * ci(pre-commit): Order additional dependencies alphabetically (#7104) * fix(lfu_cache): Correct function name in docstring (#7104) * Update strings/snake_case_to_camel_pascal_case.py Co-authored-by: Christian Clauss <cclauss@me.com> * Update data_structures/stacks/next_greater_element.py Co-authored-by: Christian Clauss <cclauss@me.com> * Update digital_image_processing/index_calculation.py Co-authored-by: Christian Clauss <cclauss@me.com> * Update graphs/prim.py Co-authored-by: Christian Clauss <cclauss@me.com> * Update hashes/djb2.py Co-authored-by: Christian Clauss <cclauss@me.com> * refactor: Rename `_builtin` to `builtin_` ( #7104) * fix: Rename all instances (#7104) * refactor: Update variable names (#7104) * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * ci: Create ``tox.ini`` and ignore ``A003`` (#7123) * revert: Remove function name changes (#7104) * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Rename tox.ini to .flake8 * Update data_structures/heap/heap.py Co-authored-by: Dhruv Manilawala <dhruvmanila@gmail.com> * refactor: Rename `next_` to `next_item` (#7104) * ci(pre-commit): Add `flake8` plugin `flake8-bugbear` (#7127) * refactor: Follow `flake8-bugbear` plugin (#7127) * fix: Correct `knapsack` code (#7127) * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci Co-authored-by: Christian Clauss <cclauss@me.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Dhruv Manilawala <dhruvmanila@gmail.com>
179 lines
7.2 KiB
Python
179 lines
7.2 KiB
Python
"""
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Simple multithreaded algorithm to show how the 4 phases of a genetic algorithm works
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(Evaluation, Selection, Crossover and Mutation)
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https://en.wikipedia.org/wiki/Genetic_algorithm
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Author: D4rkia
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"""
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from __future__ import annotations
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import random
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# Maximum size of the population. bigger could be faster but is more memory expensive
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N_POPULATION = 200
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# Number of elements selected in every generation for evolution the selection takes
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# place from the best to the worst of that generation must be smaller than N_POPULATION
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N_SELECTED = 50
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# Probability that an element of a generation can mutate changing one of its genes this
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# guarantees that all genes will be used during evolution
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MUTATION_PROBABILITY = 0.4
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# just a seed to improve randomness required by the algorithm
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random.seed(random.randint(0, 1000))
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def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int, str]:
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"""
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Verify that the target contains no genes besides the ones inside genes variable.
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>>> from string import ascii_lowercase
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>>> basic("doctest", ascii_lowercase, debug=False)[2]
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'doctest'
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>>> genes = list(ascii_lowercase)
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>>> genes.remove("e")
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>>> basic("test", genes)
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Traceback (most recent call last):
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...
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ValueError: ['e'] is not in genes list, evolution cannot converge
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>>> genes.remove("s")
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>>> basic("test", genes)
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Traceback (most recent call last):
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...
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ValueError: ['e', 's'] is not in genes list, evolution cannot converge
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>>> genes.remove("t")
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>>> basic("test", genes)
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Traceback (most recent call last):
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...
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ValueError: ['e', 's', 't'] is not in genes list, evolution cannot converge
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"""
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# Verify if N_POPULATION is bigger than N_SELECTED
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if N_POPULATION < N_SELECTED:
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raise ValueError(f"{N_POPULATION} must be bigger than {N_SELECTED}")
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# Verify that the target contains no genes besides the ones inside genes variable.
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not_in_genes_list = sorted({c for c in target if c not in genes})
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if not_in_genes_list:
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raise ValueError(
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f"{not_in_genes_list} is not in genes list, evolution cannot converge"
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)
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# Generate random starting population
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population = []
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for _ in range(N_POPULATION):
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population.append("".join([random.choice(genes) for i in range(len(target))]))
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# Just some logs to know what the algorithms is doing
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generation, total_population = 0, 0
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# This loop will end when we will find a perfect match for our target
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while True:
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generation += 1
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total_population += len(population)
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# Random population created now it's time to evaluate
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def evaluate(item: str, main_target: str = target) -> tuple[str, float]:
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"""
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Evaluate how similar the item is with the target by just
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counting each char in the right position
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>>> evaluate("Helxo Worlx", Hello World)
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["Helxo Worlx", 9]
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"""
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score = len(
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[g for position, g in enumerate(item) if g == main_target[position]]
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)
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return (item, float(score)) # noqa: B023
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# Adding a bit of concurrency can make everything faster,
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#
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# import concurrent.futures
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# population_score: list[tuple[str, float]] = []
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# with concurrent.futures.ThreadPoolExecutor(
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# max_workers=NUM_WORKERS) as executor:
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# futures = {executor.submit(evaluate, item) for item in population}
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# concurrent.futures.wait(futures)
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# population_score = [item.result() for item in futures]
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#
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# but with a simple algorithm like this will probably be slower
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# we just need to call evaluate for every item inside population
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population_score = [evaluate(item) for item in population]
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# Check if there is a matching evolution
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population_score = sorted(population_score, key=lambda x: x[1], reverse=True)
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if population_score[0][0] == target:
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return (generation, total_population, population_score[0][0])
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# Print the Best result every 10 generation
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# just to know that the algorithm is working
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if debug and generation % 10 == 0:
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print(
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f"\nGeneration: {generation}"
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f"\nTotal Population:{total_population}"
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f"\nBest score: {population_score[0][1]}"
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f"\nBest string: {population_score[0][0]}"
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)
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# Flush the old population keeping some of the best evolutions
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# Keeping this avoid regression of evolution
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population_best = population[: int(N_POPULATION / 3)]
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population.clear()
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population.extend(population_best)
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# Normalize population score from 0 to 1
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population_score = [
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(item, score / len(target)) for item, score in population_score
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]
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# Select, Crossover and Mutate a new population
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def select(parent_1: tuple[str, float]) -> list[str]:
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"""Select the second parent and generate new population"""
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pop = []
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# Generate more child proportionally to the fitness score
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child_n = int(parent_1[1] * 100) + 1
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child_n = 10 if child_n >= 10 else child_n
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for _ in range(child_n):
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parent_2 = population_score[ # noqa: B023
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random.randint(0, N_SELECTED)
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][0]
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child_1, child_2 = crossover(parent_1[0], parent_2)
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# Append new string to the population list
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pop.append(mutate(child_1))
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pop.append(mutate(child_2))
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return pop
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def crossover(parent_1: str, parent_2: str) -> tuple[str, str]:
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"""Slice and combine two string in a random point"""
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random_slice = random.randint(0, len(parent_1) - 1)
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child_1 = parent_1[:random_slice] + parent_2[random_slice:]
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child_2 = parent_2[:random_slice] + parent_1[random_slice:]
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return (child_1, child_2)
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def mutate(child: str) -> str:
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"""Mutate a random gene of a child with another one from the list"""
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child_list = list(child)
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if random.uniform(0, 1) < MUTATION_PROBABILITY:
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child_list[random.randint(0, len(child)) - 1] = random.choice(genes)
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return "".join(child_list)
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# This is Selection
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for i in range(N_SELECTED):
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population.extend(select(population_score[int(i)]))
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# Check if the population has already reached the maximum value and if so,
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# break the cycle. if this check is disabled the algorithm will take
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# forever to compute large strings but will also calculate small string in
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# a lot fewer generations
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if len(population) > N_POPULATION:
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break
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if __name__ == "__main__":
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target_str = (
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"This is a genetic algorithm to evaluate, combine, evolve, and mutate a string!"
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)
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genes_list = list(
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" ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklm"
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"nopqrstuvwxyz.,;!?+-*#@^'èéòà€ù=)(&%$£/\\"
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)
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print(
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"\nGeneration: %s\nTotal Population: %s\nTarget: %s"
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% basic(target_str, genes_list)
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)
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