Python/other/game_of_life.py
Anup Kumar Panwar 4e413c0183 Updated README
2019-07-06 11:11:20 +05:30

118 lines
2.8 KiB
Python

'''Conway's Game Of Life, Author Anurag Kumar(mailto:anuragkumarak95@gmail.com)
Requirements:
- numpy
- random
- time
- matplotlib
Python:
- 3.5
Usage:
- $python3 game_o_life <canvas_size:int>
Game-Of-Life Rules:
1.
Any live cell with fewer than two live neighbours
dies, as if caused by under-population.
2.
Any live cell with two or three live neighbours lives
on to the next generation.
3.
Any live cell with more than three live neighbours
dies, as if by over-population.
4.
Any dead cell with exactly three live neighbours be-
comes a live cell, as if by reproduction.
'''
import numpy as np
import random, sys
from matplotlib import pyplot as plt
from matplotlib.colors import ListedColormap
usage_doc='Usage of script: script_nama <size_of_canvas:int>'
choice = [0]*100 + [1]*10
random.shuffle(choice)
def create_canvas(size):
canvas = [ [False for i in range(size)] for j in range(size)]
return canvas
def seed(canvas):
for i,row in enumerate(canvas):
for j,_ in enumerate(row):
canvas[i][j]=bool(random.getrandbits(1))
def run(canvas):
''' This function runs the rules of game through all points, and changes their status accordingly.(in the same canvas)
@Args:
--
canvas : canvas of population to run the rules on.
@returns:
--
None
'''
canvas = np.array(canvas)
next_gen_canvas = np.array(create_canvas(canvas.shape[0]))
for r, row in enumerate(canvas):
for c, pt in enumerate(row):
# print(r-1,r+2,c-1,c+2)
next_gen_canvas[r][c] = __judge_point(pt,canvas[r-1:r+2,c-1:c+2])
canvas = next_gen_canvas
del next_gen_canvas # cleaning memory as we move on.
return canvas.tolist()
def __judge_point(pt,neighbours):
dead = 0
alive = 0
# finding dead or alive neighbours count.
for i in neighbours:
for status in i:
if status: alive+=1
else: dead+=1
# handling duplicate entry for focus pt.
if pt : alive-=1
else : dead-=1
# running the rules of game here.
state = pt
if pt:
if alive<2:
state=False
elif alive==2 or alive==3:
state=True
elif alive>3:
state=False
else:
if alive==3:
state=True
return state
if __name__=='__main__':
if len(sys.argv) != 2: raise Exception(usage_doc)
canvas_size = int(sys.argv[1])
# main working structure of this module.
c=create_canvas(canvas_size)
seed(c)
fig, ax = plt.subplots()
fig.show()
cmap = ListedColormap(['w','k'])
try:
while True:
c = run(c)
ax.matshow(c,cmap=cmap)
fig.canvas.draw()
ax.cla()
except KeyboardInterrupt:
# do nothing.
pass