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https://github.com/metafy-social/python-scripts.git
synced 2024-11-23 20:11:10 +00:00
created level 3 and added loops where neccessary
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@ -1,11 +1,7 @@
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import random
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import time
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import sys
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# print(""" ──────────────────██
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# ▄───▄▀█▄▄▄▄
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# ─ ▄▀─█▄▄
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# ▄▄▄▀───▀▄
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# ▀────────▀▀ """)
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def start():
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# story generated
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@ -188,59 +184,151 @@ def level2():
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´´´´´¶¶¶¶¶¶¶¶¶¶¶¶´
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´´´´´´´¶¶¶¶¶¶¶¶
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""")
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# question_one = ''
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# while question_one != 'run away' and question_one != 'shoot robot in head':
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items = ''
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while items != 'tank' and items != 'bomb' and items != 'mech suit':
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items = input("which item do you choose - the mech suit, tank or bomb : ")
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items = input("which item do you choose - the mech suit, tank or bomb : ")
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if (items == 'tank'):
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time.sleep(3)
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print('oh no the cyborg has ripped through the tank')
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time.sleep(3)
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print('you are running away to find safety')
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time.sleep(3)
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print('but the cyborg has seen you and captured you')
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elif (items == 'bomb'):
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time.sleep(3)
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print('you throw the bomb and it exlodes')
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time.sleep(3)
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print('but it doesnt even lay a scratch on him')
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time.sleep(3)
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print('because he is made from vibranium')
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time.sleep(3)
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print('you are instantly captured now')
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elif (items == "mech suit"):
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time.sleep(3)
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print('you are now in the mech suit')
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time.sleep(3)
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print('the cyborg is running towards you')
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time.sleep(3)
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print('this suit is highly advanced and gives you a ton of diffrent options')
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time.sleep(3)
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select_option = input("what would you like to use: rocket fist, missile, body slam: ")
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if (select_option == "rocket fist"):
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if (items == 'tank'):
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time.sleep(3)
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print('good the cyborg is extremely disorientated')
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print('oh no the cyborg has ripped through the tank')
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time.sleep(3)
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combat_moves = input("do you want to throw a right hook or head butt: ")
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if (combat_moves == 'right hook'):
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print('you are running away to find safety')
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time.sleep(3)
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print('but the cyborg has seen you and captured you')
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elif (items == 'bomb'):
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time.sleep(3)
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print('you throw the bomb and it exlodes')
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time.sleep(3)
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print('but it doesnt even lay a scratch on him')
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time.sleep(3)
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print('because he is made from vibranium')
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time.sleep(3)
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print('you are instantly captured now')
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elif (items == "mech suit"):
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time.sleep(3)
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print('you are now in the mech suit')
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time.sleep(3)
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print('the cyborg is running towards you')
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time.sleep(3)
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print('this suit is highly advanced and gives you a ton of diffrent options')
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suit_options()
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# question_one = ''
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# while question_one != 'run away' and question_one != 'shoot robot in head':
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def combat_option():
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combat_moves = ''
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while combat_moves != 'right hook' and combat_moves != 'head butt':
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time.sleep(3)
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combat_moves = input("do you want to throw a right hook or head butt: ")
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if (combat_moves == 'right hook'):
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time.sleep(3)
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print('wow your right hook to the cyborg was so DEVASTATING that it has killed him')
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level3()
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elif (combat_moves == 'head butt'):
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time.sleep(3)
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print('incredible your head butt has KNOCKED OUT the cyborg')
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level3()
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def suit_options():
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time.sleep(3)
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select_option = ''
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while select_option != 'rocket fist' and select_option != 'missile' and select_option != 'body slam':
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select_option = input("what would you like to use: rocket fist, missile, body slam: ")
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if (select_option == "rocket fist"):
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time.sleep(3)
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print('wow your right hook to the cyborg was so DEVASTATING that it has killed him')
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elif (combat_moves == 'head butt'):
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print('good the cyborg is extremely disorientated')
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combat_option()
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# def combat_option():
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# combat_moves = ''
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# while combat_moves != 'right hook' and combat_moves != 'head butt':
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# time.sleep(3)
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# combat_moves = input("do you want to throw a right hook or head butt: ")
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# if (combat_moves == 'right hook'):
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# time.sleep(3)
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# print('wow your right hook to the cyborg was so DEVASTATING that it has killed him')
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# level3()
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# elif (combat_moves == 'head butt'):
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# time.sleep(3)
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# print('incredible your head butt has KNOCKED OUT the cyborg')
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# level3()
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elif (select_option == 'missile'):
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time.sleep(3)
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print('incredible your head butt has KNOCKED OUT the cyborg')
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elif (select_option == 'missile'):
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print('oh no the cyborg is made from vibranium')
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time.sleep(3)
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print('the cyborg punches you and takes you back to the robots')
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elif (select_option == 'body slam'):
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time.sleep(3)
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print('the cyborg has been knocked unconsious good job')
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time.sleep(3)
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print('u have enough time to run')
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level3()
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def level3():
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time.sleep(3)
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print('after that battle you are completely drained and are trying to find safety')
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time.sleep(3)
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print('after walking for hours you come across a strange looking object')
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time.sleep(3)
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print('the strange looking object looks like a computer from the past')
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time.sleep(3)
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print('there is a video recording on it')
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# question_one = ''
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# while question_one != 'run away' and question_one != 'shoot robot in head':
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message = ''
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while message != 'yes' and message != 'no':
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message = input('Do you want to play the recording: ')
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if message == 'yes':
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time.sleep(2)
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print('...')
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time.sleep(2)
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print('..')
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time.sleep(2)
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print('.')
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time.sleep(3)
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print('oh no the cyborg is made from vibranium')
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print('Computer: We have found a way to end the war')
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time.sleep(3)
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print('the cyborg punches you and takes you back to the robots')
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elif (select_option == 'body slam'):
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print('We have ...')
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time.sleep(5)
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print("Computer: We have created an algorithm which can search and terminate all AI organisms")
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time.sleep(2)
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print('Computer: OH NO')
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time.sleep(3)
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print('the cyborg has been knocked unconsious good job')
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print('Computer: the machines have invaded our base')
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time.sleep(3)
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print('u have enough time to run')
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print("/@)|¬!}{")
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algorithm()
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def algorithm():
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time.sleep(3)
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initiate = ''
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while initiate != 'start' and initiate != 'terminate':
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initiate = input('If you wish to initiate this algorithm please type start or if you wish to terminate the algorithm please type terminate: ')
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if (initiate == 'start'):
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time.sleep(3)
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print('....')
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time.sleep(3)
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print('beep')
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time.sleep(3)
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print('boop')
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time.sleep(3)
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print('boop')
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time.sleep(3)
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print('beep')
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time.sleep(3)
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print('Congratulations you have sucessfully killed all of the robots in this timeline !!!!!!')
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elif (initiate == 'terminate'):
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time.sleep(3)
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print('WTF !!!!')
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# option to play again at completion of game
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play_again = "yes"
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