Merge pull request #408 from N00rAhmed/master

Created Level 3 and refactored code
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Advaita Saha 2022-10-14 22:34:54 +05:30 committed by GitHub
commit 9d1865da1f
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@ -1,11 +1,7 @@
import random import random
import time import time
import sys import sys
# print(""" ──────────────────██
# ▄───▄▀█▄▄▄▄
# ─ ▄▀─█▄▄
# ▄▄▄▀───▀▄
# ▀────────▀▀ """)
def start(): def start():
# story generated # story generated
@ -105,7 +101,7 @@ def level2():
print('You are running far away from the robots') print('You are running far away from the robots')
time.sleep(2) time.sleep(2)
print(""" ──────────────────██ print(""" ──────────────────────██
@ -188,7 +184,10 @@ def level2():
´´´´´´ ´´´´´´
´´´´´´´ ´´´´´´´
""") """)
# question_one = ''
# while question_one != 'run away' and question_one != 'shoot robot in head':
items = ''
while items != 'tank' and items != 'bomb' and items != 'mech suit':
items = input("which item do you choose - the mech suit, tank or bomb : ") items = input("which item do you choose - the mech suit, tank or bomb : ")
if (items == 'tank'): if (items == 'tank'):
@ -216,21 +215,47 @@ def level2():
print('the cyborg is running towards you') print('the cyborg is running towards you')
time.sleep(3) time.sleep(3)
print('this suit is highly advanced and gives you a ton of diffrent options') print('this suit is highly advanced and gives you a ton of diffrent options')
suit_options()
time.sleep(3) # question_one = ''
select_option = input("what would you like to use: rocket fist, missile, body slam: ") # while question_one != 'run away' and question_one != 'shoot robot in head':
def combat_option():
if (select_option == "rocket fist"): combat_moves = ''
time.sleep(3) while combat_moves != 'right hook' and combat_moves != 'head butt':
print('good the cyborg is extremely disorientated')
time.sleep(3) time.sleep(3)
combat_moves = input("do you want to throw a right hook or head butt: ") combat_moves = input("do you want to throw a right hook or head butt: ")
if (combat_moves == 'right hook'): if (combat_moves == 'right hook'):
time.sleep(3) time.sleep(3)
print('wow your right hook to the cyborg was so DEVASTATING that it has killed him') print('wow your right hook to the cyborg was so DEVASTATING that it has killed him')
level3()
elif (combat_moves == 'head butt'): elif (combat_moves == 'head butt'):
time.sleep(3) time.sleep(3)
print('incredible your head butt has KNOCKED OUT the cyborg') print('incredible your head butt has KNOCKED OUT the cyborg')
level3()
def suit_options():
time.sleep(3)
select_option = ''
while select_option != 'rocket fist' and select_option != 'missile' and select_option != 'body slam':
select_option = input("what would you like to use: rocket fist, missile, body slam: ")
if (select_option == "rocket fist"):
time.sleep(3)
print('good the cyborg is extremely disorientated')
combat_option()
# def combat_option():
# combat_moves = ''
# while combat_moves != 'right hook' and combat_moves != 'head butt':
# time.sleep(3)
# combat_moves = input("do you want to throw a right hook or head butt: ")
# if (combat_moves == 'right hook'):
# time.sleep(3)
# print('wow your right hook to the cyborg was so DEVASTATING that it has killed him')
# level3()
# elif (combat_moves == 'head butt'):
# time.sleep(3)
# print('incredible your head butt has KNOCKED OUT the cyborg')
# level3()
elif (select_option == 'missile'): elif (select_option == 'missile'):
time.sleep(3) time.sleep(3)
print('oh no the cyborg is made from vibranium') print('oh no the cyborg is made from vibranium')
@ -241,6 +266,78 @@ def level2():
print('the cyborg has been knocked unconsious good job') print('the cyborg has been knocked unconsious good job')
time.sleep(3) time.sleep(3)
print('u have enough time to run') print('u have enough time to run')
level3()
def level3():
time.sleep(3)
print('after that battle you are completely drained and are trying to find safety')
time.sleep(3)
print('after walking for hours you come across a strange looking object')
time.sleep(3)
print('the strange looking object looks like a computer from the past')
time.sleep(4)
print("""
""")
time.sleep(3)
print('there is a video recording on it')
# question_one = ''
# while question_one != 'run away' and question_one != 'shoot robot in head':
message = ''
while message != 'yes' and message != 'no':
message = input('Do you want to play the recording: ')
if message == 'yes':
time.sleep(2)
print('...')
time.sleep(2)
print('..')
time.sleep(2)
print('.')
time.sleep(3)
print('Computer: We have found a way to end the war')
time.sleep(3)
print('We have ...')
time.sleep(5)
print("Computer: We have created an algorithm which can search and terminate all AI organisms")
time.sleep(2)
print('Computer: OH NO')
time.sleep(3)
print('Computer: the machines have invaded our base')
time.sleep(3)
print("/@)|¬!}{")
algorithm()
def algorithm():
time.sleep(3)
initiate = ''
while initiate != 'start' and initiate != 'terminate':
initiate = input('If you wish to initiate this algorithm please type start or if you wish to terminate the algorithm please type terminate: ')
if (initiate == 'start'):
time.sleep(3)
print('....')
time.sleep(3)
print('beep')
time.sleep(3)
print('boop')
time.sleep(3)
print('boop')
time.sleep(3)
print('beep')
time.sleep(3)
print('Congratulations you have sucessfully killed all of the robots in this timeline !!!!!!')
elif (initiate == 'terminate'):
time.sleep(3)
print('WTF !!!!')
# option to play again at completion of game # option to play again at completion of game
play_again = "yes" play_again = "yes"