Python/backtracking/coloring.py
Christian Clauss 9200a2e543
from __future__ import annotations ()
* from __future__ import annotations

* fixup! from __future__ import annotations

* fixup! from __future__ import annotations

* fixup! Format Python code with psf/black push

Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
2020-09-23 13:30:13 +02:00

115 lines
3.2 KiB
Python

"""
Graph Coloring also called "m coloring problem"
consists of coloring given graph with at most m colors
such that no adjacent vertices are assigned same color
Wikipedia: https://en.wikipedia.org/wiki/Graph_coloring
"""
from __future__ import annotations
def valid_coloring(
neighbours: list[int], colored_vertices: list[int], color: int
) -> bool:
"""
For each neighbour check if coloring constraint is satisfied
If any of the neighbours fail the constraint return False
If all neighbours validate constraint return True
>>> neighbours = [0,1,0,1,0]
>>> colored_vertices = [0, 2, 1, 2, 0]
>>> color = 1
>>> valid_coloring(neighbours, colored_vertices, color)
True
>>> color = 2
>>> valid_coloring(neighbours, colored_vertices, color)
False
"""
# Does any neighbour not satisfy the constraints
return not any(
neighbour == 1 and colored_vertices[i] == color
for i, neighbour in enumerate(neighbours)
)
def util_color(
graph: list[list[int]], max_colors: int, colored_vertices: list[int], index: int
) -> bool:
"""
Pseudo-Code
Base Case:
1. Check if coloring is complete
1.1 If complete return True (meaning that we successfully colored graph)
Recursive Step:
2. Itterates over each color:
Check if current coloring is valid:
2.1. Color given vertex
2.2. Do recursive call check if this coloring leads to solving problem
2.4. if current coloring leads to solution return
2.5. Uncolor given vertex
>>> graph = [[0, 1, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 1, 0, 1, 0],
... [0, 1, 1, 0, 0],
... [0, 1, 0, 0, 0]]
>>> max_colors = 3
>>> colored_vertices = [0, 1, 0, 0, 0]
>>> index = 3
>>> util_color(graph, max_colors, colored_vertices, index)
True
>>> max_colors = 2
>>> util_color(graph, max_colors, colored_vertices, index)
False
"""
# Base Case
if index == len(graph):
return True
# Recursive Step
for i in range(max_colors):
if valid_coloring(graph[index], colored_vertices, i):
# Color current vertex
colored_vertices[index] = i
# Validate coloring
if util_color(graph, max_colors, colored_vertices, index + 1):
return True
# Backtrack
colored_vertices[index] = -1
return False
def color(graph: list[list[int]], max_colors: int) -> list[int]:
"""
Wrapper function to call subroutine called util_color
which will either return True or False.
If True is returned colored_vertices list is filled with correct colorings
>>> graph = [[0, 1, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 1, 0, 1, 0],
... [0, 1, 1, 0, 0],
... [0, 1, 0, 0, 0]]
>>> max_colors = 3
>>> color(graph, max_colors)
[0, 1, 0, 2, 0]
>>> max_colors = 2
>>> color(graph, max_colors)
[]
"""
colored_vertices = [-1] * len(graph)
if util_color(graph, max_colors, colored_vertices, 0):
return colored_vertices
return []